starsector fps drop. Revenant in an older post -. starsector fps drop

 
Revenant in an older post -starsector fps drop  ago

Getting Started. json should be set to false for anyone using an AMD GPU unless you're already getting constant 60 fps. bat file but unfortunately the low fps keeps persisting regardless of how I start the game:. As things are, most ship packs and factions should at the very least be functionnal. Volkov Industrial Conglomerate - also known as VIC or simply The Conglomerate, is a quasi-religious transhumanist Megacorporation from the Human Domain era, focused on the bleeding edge aerospace solutions and genetic technologies, and hell bent on ensuring the survival and evolution of humankind through substantial. On discord they suggest not to go past 8 (and fall back to 6 if you get issues with 8) but it‘s possible and can help sometimes to go past 8. You can change drop chances in drop_groups. The performance boost is found by using a single batch call to render plumes in a single operation, avoiding the lengthy frame time that. 1. sh file. addRingBand (star, "misc", "rings_ice0", 256f, 2, Color. 9. A strong-willed but open pact between worlds that don't see a future for themselves among the other warring factions. It's not usually that taxing, but if anything else is forcing vsync elsewhere, RetroArch will also try to do it, and that double sync leads to consistent sub-60 fps. There are two ways to monitor the time a method takes: the profiler, which meticulously tracks every single method call and the exact amount of CPU time each uses; and the sampler, which. Starsector horrible performance. Turn on Vsync, gysync etc. . I bought this game a few months ago and played around 200 or so hours and my it ran completely fine, a tad bit of lag when…As stated before, Vanilla does not leak memory, and most good mods do not either. - Disabling Vsync, setting the openGL stuff on the 970 GTX in the control panel. Really not sure why you'd be seeing such a drop in performance - maybe some graphics settings changes to get a different game to run better? Bit of a long shot. 5: Once the star fortress is finished building or repairing, lure remnant ordos to it. csv find Collums AO AP and row 87. New comments cannot be posted. r/starsector. 2 SSD, 32 GB RAM, and I forgot the name but a pretty decent CPU yet when I go into a…Background. I used as many mods I could with max battles size, ran every test at least 3 times and got this on benchmark test of starsector. Three fade transitions in the apitrace where FPS plummets approximate frames are as follows;If you just want them to never get sold or used by a faction: You open every faction file in mod/data/world/factions and remove/comment out the offending ships and weapons. I've got an RX580 and a R5 3600 and I'm aware of AMDs issues with OpenGL, but I don't see how that justifies the performance I've been getting EDIT: Sorry I didn't specify. Stay with your frontline, and once an enemy starts to get weakened, pulls back or gets seperated, jump in and destroy them, then pull back. Hi! Im having issues (vanilla) with my FPS being stuck at max 20fps, both in menu and ingame. Background. Some parts of the Mod Pack are stand-alone Utility projects that don’t depend on other components. Code says "uaf_elite_bp, no_bp_drop, restricted, no_drop_salvage, no_dealer" So you have to find the advanced/elite blueprint of UAF you can not get it from salvage or raiding. Graphics Lib is just a given. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Thanks a lot for this tip !PresidentMattDamon • 1 yr. Open menu Open navigation Go to Reddit Home Whenever I dock somewhere, my fps drops to 4 or 5 when the menu options are fading in, on shop screens, etc. The purpose of this mod is a performance boost, taking better advantage of GPU horsepower. It requires manual setup to get autosaves working. If you're so dead set on having combat skills instead, get the game modification that lets your avatar have more than 50 skill points. Each type of core has a base % chance of dropping after each battle - 5% for Alpha, 10% for Beta and 20% for Gamma cores. . Use any extra deployment points to deploy long ranged ships to support your station, hit autopilot and go make a sandwich or something. D3v1LGaming • 1 yr. png" core file and the "Color. intrinsic_parity. A ship like the Odyssey has a high high base flux dissipation of 1,000, and a low low shield upkeep factor of only 0. If you just want them to never get sold or used by a faction: You open every faction file in mod/data/world/factions and remove/comment out the offending ships and weapons. - vsync off. Formerly, known as Starfarer, Starsector was released in 2013. Available on Steam, Gog, and Itch, and is a very good, hard-scifi "X lite". * Added both Starsector. Haven't tested anything else because the slowdown is so harsh it makes. Mods that add new markets are especially bad, and i think adjusted. r/techsupport • Dark Souls 3 Menu/UI progressive FPS drop. Well, I intended to build a mining station in the field anyways. Extra System Reloaded (or as it is now known, Exotica Technologies) does not affect drops of colony items or any other mod's drops. Starsector is such a good game i have trouble enjoying other games. . 7ghz. try changing starsector-coredataconfigsettings. EDIT: already solved: The Speedup mod can be modded to include any speed with any key combination. I just learned about changing a file setting to allow Starsector to use more available RAM so I'll see if that makes a difference along with playing around more with Graphics Lib's settings. I obviously downloaded it and started a new save file. 03. How to Increase Max Battle Size in Starsector. Ive tried to change Vsync to "false", dedicate 4gb ram, and run with java 8 but with no luck. My vram used to cap out at 100% with insane fram drop and such and now it sits at about 20% nicely. When they drop to zero, you’re dead. Ye, but you can just edit the mod_info. You can edit that value in IndEvo settings to anything you want (including disabling it completely). Jan 1, 2021. They come from the HELMET collection in the sprite. goto starsector core > data > config and look up "maxShipsInFleet". . Having read through the log though i can’t seem to see what the problem is. Moderator ‎12-05-2022 09:06 AM. 2021. I just finished my first playthrough in full vanilla and decided to add some mods. Campaign is very slow, combat is normal. Low FPS. Start heading back towards the planet and go dark. Onslaught - 20k hull (11% more) 1. Go into the game's config file and find the settings for "Easy" mode. When you download the game normally it. Through Windows settings change power settings to. Make sure you edited the right thing. Best. If I made battle size bigger, I’d probably melt something. There are currently two versions of this mod: The lite version is an "Author's Cut", containing a selection of what I thought were. "vsync":true --------> "vsync":false. I have done very little over the weekend because it's the weekend, so all you get. Hyperion Systems was founded on Mars at the later stages of the Sol System being fully colonized, recruited and commissioned by Earth's Space Expeditionary Force to build new and high-tech equipment, systems, and later ships and weapons for the rapid expansion of the Human race in the universe. Besides that - certain fleets carry Alpha cores (hint - look for High danger beacons) so if you have a sizeable fleet you can pretty much farm 5-6 of these per hour (on top of lots of Gammas and Betas). r/starsector. We're going to increase the drop rate next patch, we noticed we nerfed the drop rate a tad bit too hard. Whats the best thing to do with ai cores. An in. From my experience playing the game with Intel i5-7200U @ 2. Dev mode can be activated by editing settings. #7 (ノ° °)ノ. D-mod ships can be incredibly maintenance efficient. granted, this really only works consistently with non-spherical ships that have lots of open space between the circumference of the shield and the body of. 15. And if you make it save less often then it defeats the whole purpose of having an autosave. Here's the quick and dirty way of using VisualVM's sampler feature to track down a cause of slowdown in Starsector, particularly for mod authors. Yet, the loot I get from any of them is 3 Beta cores at best. You can manually select a weapon group using keys 1 through 5 on your keyboard, like an FPS game. 30 - 0. In the same file you can also change the fleet size from the default 30. It's mostly Annihilators, which as HE do little damage to shields. If you see tearing or ghosting. Though it gets memey after a certain point. There’s a modded faction called HMI (Hazard Mining Incorporated). If you increase fps to 60 for example your game will go twice as fast. "maxShipsInFleet":30, Increase the number. Note that V-Sync must be turned off to make FPS limiter work. I have no idea what's causing this, and even stranger is like maybe 1 battle (no matter size) will run at a smooth 60. For now you can adjust it yourself by going to data->config->sounds. This puts you in BIOS mode, from here select Setup Utility, then the Advanced option. As is, with the mods I play, my computer slows to a crawl in fights with lots of fighters. The option may need to be enabled if not already present. The thing is that Starsector isn't even that autistic. Set in the year 3126, the player commands a fleet of spaceships and engages in combat, trade, and exploration in a procedurally generated world. This new mod seems to have beaten the veteran Bethesda DLSS modder to the punch, somehow. Currently the growth is around +5%, is it ok?Issue #1: Check Your Drivers. Just make sure to read the note in the OP. instal and changed the vmparams in the main folder + exe and afterwards in the . FPS drops. Recommended for people with 6 GB of System RAM. csv at. Suggestions to improve fps/performance on Ryzen 5 system with 3060ti. Starsectorstarsector. The performance boost is found by using a single batch call to render plumes in a single operation, avoiding the lengthy frame time that vanilla uses to render engine plumes iteratively with fixed function rendering. 0 coins. MagicLib is a mod that provides an open-source library that is full of plugins and. True. So, turning on verbose logging from Starsector's settings. Originally posted by Avari3l: I totally agree with you on Starsector's combat system being extraordinary motivating and diverse. Basically all you need to do is search for the name of the system, look at the entities within the system, find the planet and the ID it's attached to, remove said planet and everything that references it by searching for it's ID, and that should be about it. 7!Hold Shift and right click to add 1 more to the stack you're "holding", left click to drop 1 from the stack Either ctrl or alt (can't remember right now honestly) and click to move the entire stack. I'm on Ubuntu 14. The following is a step-by-step guide to get GraphicsLib to work on your system by editing the GRAPHICS_OPTIONS. Yeah i have the same Problem. The B button toggles the slow-down effect of phase systems. GTX 760 AMD 6300. . To enable choosen preset, just download settings file, rename it to settings. After you beat the carriers you can use your ship to take down shields (with your railguns). But for the most part. Open menu Open navigation Go to Reddit Home. If you have Nexerelin, you can make a system with like 4 shitty colonies, give them each an alpha core battlestation, and then go "harvest" every once in a while for alpha cores. 1 and . Droll12 • 3 yr. Starsector is highly customizable even without mods so you can tweak it to your liking. Another easy solution would be the good old cheat engine. Starsector uses very antiquated ways of rendering graphics. When i updated game i made a fresh install. I've also noticed that my GPU utilizations drops significantly when this happens, but again, I don't know why. You take the role of a space captain seeking fortune and glory however you choose. 3. Upgrading the Starsector local copy of java in the jre director to version 8 will also speed things up, and you're need to do the above again to make sure it's running off the right GPU. I just ran some tests to make sure, and it's definitely not happening here - the game speed only drops after the frame rate dips below 30, so for example if the frame rate is 15, then the game will run at 50% speed, while for any framerate >= 30, it'll run at normal speed. It supposedly helps with the bottleneck. The FPS and Idle indicator both read about 60 fps and ~40-50% idle both in the campaign map view, and during combat. Which factions are alive doesnt influence this mechanic. 4. Main monitor has g-sync, but secondary does not, still, you can see frames lost when playing back a video or similar, while playing a scaled-up game on the primary monitor. -An IT professional and amateur mechanicAs stated before, Vanilla does not leak memory, and most good mods do not either. Features - Mod Browser to view and install mods from the Forums and Discord's #mod_updates without leaving SMOL. A quick google search suggests that there's a compatibility issue between recent AMD cards and lwjgl,. I upgraded to a Ryzen 7 2700x, still have the r9 390 and its incredibly smooth. Seriously, if you can't pilot your afflictor to violate the unshielded rears of ships 3 times your size, you should go back to lumbering low-tech. I upgraded to a Ryzen 7 2700x, still have the r9 390 and its incredibly smooth. "fps":60 --------> "fps":30. Raising your standing with tri-tachion also raises it with the remnants, no need to get a commission. For example, if FPS ranges between 52-72FPS, then limit FPS to 60 in RTSS. They are a fairly common drop from Motherships. Fast Engine Rendering - Combat FPS Booster Question. It's part of the setup which instructs your colonies how to build their fleets, but it also impacts the way your ships without officers behave (as confirmed by the kind people of the Starsector Discord). 5b, so anyone trying to get the newest version is SOL. 1 / 2. Business, Economics, and Finance. When I enter a game, wether on MWII or Warzone, for the first few minutes I got a lot of FPS drops and can barely play. The most recent version on one of their saved pages is 2. Strangely, I feel I have a better system, but there's definitely a hit to FPS while traveling around, too, with default settings. New to the game, got a RTX 2070 super, game installed on a m. I've turned off vysnc and have 16gb of RAM starsector can use. I even managed to reliably replicate this in the sim: take a Monitor, spawn a Paragon, move Monitor close then order either Retreat or Direct Retreat. 96 was focused on adding stuff to the game, not modifying existing code, after all. Without Razer - 5gb : 11 fps, 5. With these skills, a fleet full of d-mod ships costs 45% less supplies per day to maintain. In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. Colonies are player-owned settlements on planets within the sector. Increases the render distance. Re: Game runs fine for a few minutes but then FPS drops to 1-2 FPS « Reply #1 on: May 01, 2021, 10:19:38 AM » A friend and I also have the same problem, after minutes or hours of playing, the game becomes extremely slow. Through the intel control panel set the driver to max performance and minimum quality. But then, i launch about 1 cruiser and 4 destroyer to fight against some. Hi guys, just got this cool game. One. After each step, check to see if the problem is gone: 1. Version 0. (lvl 2 you already have those). Tech-mining is excellent. 9. exe as well as the Java. Are there any fps mods I just got into modded and my fps drop to 20-30 comments sorted by Best Top New Controversial Q&A Add a Comment. I have no idea what's causing this, and even stranger is like maybe 1 battle (no matter size) will run at a smooth 60. on a 10 year old laptop, or a recently bought high end machine made not a big difference, neither for cosmoteer, starsector, or the. [0. Once the many, many factions start really growing and the Templars pop up, then it goes from using about 6'ish GB of vram when starting a new game and ends up using 9GB+ and goes from being perfect to becoming unplayable at that point. You can also press the caps lock key to toggle fast mode at your leisure. Actually, re-reading your OP, I think you might possibly be misremembering what FPS you were getting - some of those numbers are above 60, but you couldn't get that without. The Red Planet - Unique colony building blueprint if you defeat the defensive fleet. 95. 1 Solution Carlos_L_Intel. Minitialize. armor weakens incoming damage and is more resistant to ballistic weapons than energy. Alternatively, you can drag and drop a file on the gray text box. This is especially annoying in Warzone since it can last a long time and I can't really do shit. Frigates are relatively weak as they need to be supported by the bigger UAF ships. Power on the Deck, releasing the volume up button when you hear the startup chime. Control-capslock toggles the game to run in as-fast-as-possible mode. Nemesischonk • War crimes included • 3 yr. I am having a strange problem with FPS though. Remember, supplies are the lifeblood of any fleet. Is there a fix to massive FPS hits on Intel or Map screen? Allocated 8 gigs of ram to this, only makes me use 20% during the FPS hit. Use other missile weapons and fighters to saturate the opponents PD and increase the chance of one hitting it's mark. On the other, it means relying on driver developers to provide good support for features that went out of general use around 2003 or so, and that they don't expect any new releases to. Sometimes there are additional objects that surround a planet, like those magnetic. Using the Nvidia Control Panel I turned on Low latency mode to ultra and noticed a giant fps boost. \jre\bin\java. 75 to whatever you want, like 1. - Mod Profiles allow swapping between different groups of mods/versions easily. But in general even the very old GPUs can run this no problem, the old pc I had, had a GT 630 and it. 75k armor (17% more) Reapers to destroy: ~6-7 (5 with no armor and on the same part for both calcs) (10 with distributed attacks) Literally an equalizer. Modded being a bit more of a drop. Yes, title is correct. I have been running battle size at max for a while and haven't had any issues, but when I started farming Alpha cores with a star fortress, my computer just can't handle the strain from the star fortress and ordo combined, even at the smallest battle size. This caused the clocks to be hit sometimes and then at other times drop to as low at 100MHz. Re: FPS Locked at 30 « Reply #7 on: August 22, 2016, 01:31:27 PM » So I noticed a little thing, right at the beginning of the battle for about 1 second I get 60 frames, and then it jumps down to a constant 30, even when the battles are tiny. open "Fractal SoftworksStarsectorstarsector-coredataconfigsettings. Wanted to play some starsector. or set a max fps limit within the game or video control panel if possible. 1 (November 16, 2018): – Fixed certain key-combo misbehavior – Now works when the player isn't piloting a ship – Works in Starsector 0. I have tried reinstalling I have no mods, though I have tried the graphicslib, magiclib, and lazylib mods to see if they help and they didn't help, graphicslib with the craptop default gave me 2 more fps in battle from 2-5 to 4-7 Alt-Tab Fullscreen issues for Starsector. 51K subscribers in the starsector community. ago. Specs are at the end of the post, it's not the hardware. I think there was a comment in the config that said the fps is ignored if vsync was (or / off - I can't remember which). Go to starsector r/starsector. Specs Windows 8. Slap Unstable injector, dual chaingun and some shield mods on and it will punch well above its weight class while darting around the battlefield. /shrug :) Mode_ • 8 yr. 6: Engage them alongside your star fortress, deploy as many paragons as you can. Unlike 4x games like Stellaris where the slowdown is permanent in late game, in Starsector you just have to restart the game to make it run normal again whenever the slow down happens. FPS drop. These are meant for broader use within the. I have ryzen 5 3600 and rx 5700 xt and the game can drop to to 6 fps when switching back and forth between missions in mission select window in the main menu. Miles341 • There's a setting in the . - Make a new profile for a new save, or keep a barebones profile for mod development. You could restrict your mods a bit. The first being the outermost, pixel wide green border that appears on some menus. You can then switch targets to another ship and repeat the process if necessary, allowing you to hold multiple ships at bay without needing to destroy them. The first month is guaranteed to give special drops, the subsequent months give more monetary value in supplies than any other industry on a size 3 world (except mining 3/4 deposits with a +3 booster). Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters. Click on your game, and press the Uninstall button. ago. 2. In any case, I'll email both my save and my mac. Re: Vram low message, but otherwise fine. From the Power Options window, select the "High Performance" option to give your laptop a boost for running applications. Controls are fully customizable. Starsectorstarsector-coredataconfigStep 3: Right click on settings. Someone’s already answered your question so I’ll add a warning - large battles can end up a bit like EVE on lines time dilation, as your computer chugs everything goes into. Saw that Industrial Evolution had an update. • 4 yr. The performance boost is found by removing CPU load and transferring it to the GPU, which vanilla starsector does not take advantage tremendously. I've grown fond of this combat ring/star type of abomination. I've been using it with Starsector btw. When i updated game i made a fresh install. white, 256f, 15000, 400f); I know that the "15000" is the orbit radius, the "2" is probably the type of Ringband in "rings_ice0. Alpha AI core drop rate REEEEEEEE! I kill remnant ordos with two radiants. On certain (AMD?) graphics cards, activating the Targeting Feed on the Heron will cause a drastic framerate drop when used on shielded fighters. Try updating to jre8, assign 8 GB ram. j. Search "maxBattleSize" in settings. I really want to take out this domain mothership please. This new mod seems to have beaten the veteran Bethesda DLSS modder to the punch, somehow. You can also edit the settings. A perfectly disposable ship. Starsector is far more CPU heavy than GPU in my opinion. Am I nuts or do [REDACTED] fleets drop hardly any AI cores? I've been on the search for Alpha cores recently and have been hunting Ordo after Ordo. In game, it's showing that I'm rarely. Orbital stations commanded by alpha cores always drop alpha cores as battle loot, while the alpha cores don't actually disappear from the station. Aside from that it doesnt really impact the game iirc. All while my system seems to barely be breaking a sweat (gpu clock sits around 450 with low usage, cpu usage around 30 with. ago. What I've tried so far: Power settings are at max, both starsector. bat (depending on how you start Starsector) to begin with "java" instead of ". FPS only drops slightly when in the biggest fights with graphics lib mod installed (that mod is a. Do the fleets have cores piloting them? You. After the restart, my starsector now takes around 30-60 mins (estimate. . and the save should load without difficulty. Whatever the case may be, I'm getting 60 fps. 5, . Saw that Industrial Evolution had an update. In my last run prices never seemed to change. Then change the value to whatever you want. GraphicsLib is a mod package containing numerous graphical improvements, including a variety of effects plugins, a dynamic lighting engine, and a screen-space distortion shader. ReplySo long story short. 2) I had to disable the menu "static" animation on load. Armor in starsector is different as it is a separate system from hull points. That all changed when the lag monster attacked. its basically same as auto resolve but some risk loosing ships. That's a massive difference. Set "useLargeRipple":false. In the mojave i get ~100 fps but my fps is generally in the 40's in the Frontier and sometimes down to sub 20. Alpha AIs also administer them. 4 (a near double increase), and the capitol ship with the second best shield efficiency factor, the Astral, has an upkeep factor of 0. My CPU core clock is lowered because I like to keep. phase out. S. There’s the Fleet Size by DP mod that is probably what you want. Rig: AMD 5600X CPU 32 Gig RAM 3080 GPU game is installed on a fast NVMe SSD (Samsung 980 pro). Uses modern OpenGL rendering techniques to efficiently render custom engine plumes. bat (depending on how you start Starsector) to begin with "java" instead of ". Just buy it. Also, no idea what happens if the chance goes >1 with the multiplier applied. 25. Alpha cores fall under "Rare drops". For new players, it is highly recommended to play through the in-game tutorials and to read about the Game Mechanics. The slowdown starts a few hours into a playthrough. Like others said as well, have a couple colossi and bring lots of supplies. r/starsector • 28 days ago. 4 comments. I heard that increasing the RAM allocation on the vmparams file helps with mods, changed that and didn't saw much of a improvement but I don't run any heavy mods anyway. Let's go over some key changes you can make in the Starsector settings. With the command bar mod it will tell you exactly how much you are using and have to use as well as fps. This mod is for you! Hold the middle mouse button and the game becomes 2x faster. The fact that we have to do all this bullshit to try and play the game properly should never ever ever ever happen. Bringing them back from mothballing only costs a tiny amount of supply. STARSECTOR is a phenomenal passion project indie game - a space sandbox RPG where you command a fleet as you bounty hunt, trade, explore, salvage and even bu. I went from mid 30's to mostly keeping 60fps the whole time. ini and change "enableShaders":true" into "enableShaders":false" . When I first load up the game its rock solid at 60 FPS and 57-65% Idle. The FPS had dropped to 15 on the overworked map, even lower during combat. Open that sucker in a text editor like Notepad. Alphas are very useful, but attract a lot of attention from the Hegemony and the Path when installed in a colony. i play with a truckload of mods (90) myself, most of them being QoL, Factions or just "more ships / weapons" ect. Is there anyways to unlock the damn fps from 30 to 60-infinity?Download, then drag and drop into mod folder (package contents). It's either single or dual threaded (game+draw)). - Updating the drivers. Flick on and off your transponder while backing away from the target drop. I tried a couple things to get it to run smoother but eventually did an uninstall/reinstall. The B button toggles the slow-down effect of phase systems. Drop Groups. 5. Hence, i decided to write this little guide to show any new players the basic guidelines to get started with the game. Can anyone think of any other solutions to eliminate or mitigate stuttering? 1 Kudo Reply. Raises max player level to 20, 25, 30, or 40, while maintaining a vanilla-like levelling rate and Story Point gain, even at level cap. Basically, even though I get around 20-30 FPS, my computer simply won't ramp up and use more than 10-20% of my CPU or GPU for Starsector (see attachments), while my system works fine for other games. If anything, it seems quite tame compared to other games of it's kind. Features. A drop group is a set of items from which specific items will be picked. - Easily. Starsector doesn't really changes it's performance based on GPU. A better indication of an imminent update is Alex’s twitter. 5. We shouldn't have to spend hours messing around with in-game and nvcp settings to make the game work,. It drops to a. This is a fix for a bug that has been annoying me for a long time. This is especially annoying in Warzone since it can last a long time and I can't really do shit. by excluding the combat, it basically deleting more that half SS content. Fans of Star Wars and strategy game fans will agree Star Wars 2020 is sure to offer something superb. MagicLib is a mod that provides an open-source library that is full of plugins and scripts written by the Starsector community. Go to game's graphics settings and set Turf Effects, Long Range Shadows, HIgh Quality DOF, Bloom and Lens Flare to OFF. Open launcher, click "mods", select, save, done. The shift in FPS makes the game jittery, but again, it only happens when I move my cursor. A place to discuss the Oculus Quest 2. So, onto the good stuff along with their default values: "campaignSpeedupMult":2, Increasing the number to X will make the game move X times as fast when you press shift on the map screen. Reds are Gamma cores, Yellows are Beta and Blues are Alpha. 4 GB Heap: Most combinations of mods will work with a 4 GB heap; only some of the craziest configurations (a dozen or more factions, plus Nexerelin and DynaSector) will overload this. Freezes are "just" 1-2 seconds for me, but I also have these fps drops to 20 and below very frequently. There could well be a battle of the modders from here on, as the veteran modder clearly has a vested. they are generated when you interact and salvage the entity, which is way, way after other loot is generated (as you said, at sector generation). We cover the early, mid, and late game fleets using the knowledge that we've built up so far. Uses modern OpenGL rendering techniques to efficiently render custom engine plumes. I have become leery of LOD mods in CP2077 only cuz it was one of the first tweaks attempted and the hard work by modders over the years has had its ups and downs when trying to wrangle CDPR's engine in this particular area. r/starsector. Business, Economics, and Finance. "fps":144, You'll need a reasonably beefy machine as I get CPU bound quite quickly. Developer indicates game mostly uses display lists with some VBOs (so !7078 (merged) may help) and that transitions are “just rendering the same things with different transparency, and a black quad over the entire screen”. To accomplish this, use the game's simulator function in a mission, pilot a Wolf or Lasher, spawn some enemy frigates, and fight them over and over until you can win consistently.